Tangledeep has been in development since February 2016.
Code, design, and audio by Andrew Aversa (@zirconST)
Character, creature and sprite FX by Fervir (@blankthevidya)
Environments, tiles and UI by Andrew Luers (@OceansAndrew)
Items and equipment by Lachlan Cartland (@AlcopopStar)
Procedurally-generated dungeons, items, monster encounters... and permadeath. No two runs are the same.
Play with keyboard, mouse or controller (soon), and enjoy gorgeous art + sound. PC, OSX and Linux support (soon)
Awesome job system with up to 12 distinct play styles and ability sets. Mix and match to your heart's content.